Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
63183
?
28807
?
39279
?
26297
?
17933
?
46662
?
38985
?
31038
?
44217
?
37200
Total damage to objectives
33795
63873
13035
19865
5255
16375
100882
16716
15206
5664
Total damage to buildings
17998
6253
8324
3375
300
4184
9135
2460
2359
802
Total damage shielded
0
0
0
0
0
0
0
0
0
0
Total heals on teammates
0
0
0
0
8418
0
0
0
0
0

Abilities usage

in numbers

Taste Their Fear (Q)

346xpressed

Void Spike (W)

170xpressed

Leap (E)

80xpressed

Void Assault (R)

36xpressed

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Kha'Zix

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Skill path

Most popular ability leveling order
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P
Unseen Threat
?
Q
Taste Their Fear
1
4
5
7
8
10
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W
Void Spike
2
9
12
13
14
15
?
E
Leap
3
17
18
?
R
Void Assault
6
11
16

Summoner spell

Most popular spells
?
?
49.4% WR(21608 Matches)
?
?
51.4% WR(368 Matches)
?
?
50,54% WR3,476 Matches
Best starting option
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Time target@ 4 min
Early game
?
?
?
50.30% WR3,476 Matches
Core build
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?
?
?
?
?
Full build

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?
Kha'Zix
?
Ekko
9.00KDA1.18
0.38%Kill Participation0.27%
67Vision Score20
38,985Damage Dealt28,807
130.6Max CS Advantage4
2CS in First 10 Minutes0

Minions have varying gold values depending on their type, and the CS gap results in an approximate 38 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

3Max Level Lead1
Blue89,579G
Difference+1,990G
Red87,589G
?
22,850G
?
16,540G
?
19,495G
?
18,154G
?
12,540G
3,879G
3,978G
3,929G
47G
1,793G
18,971G
?
20,518G
?
15,566G
?
18,201G
?
14,333G
?